BROADCAST
DESCRIPTION: The broadcast command let you create a entirely game. Once created anyone can observe the game and kibitz. It will be listed by the games command like any other game.
BROADCAST
CREATE 'nameB' 'ratingB' 'rackB' 'nameR' 'ratingR' 'rackR' ['dictionary'
'timeInit' 'timeInc' 'rated' 'noescape' 'challenge']
'nameB' - name for blue player. The name must contain character ',' or '_'.
'ratingB' - rating for blue player.
'rackB' - rack for blue player.
'nameR' - name for red player. The name must contain character ',' or '_'.
'ratingR' - rating for red player.
'rackR' - rack for red player. more
'dictionary' - SOWOPDOS | TWL98 | ODS | MULTI | LOC2000 | SWL | PARO
'timeInit' - initial time
'timeInc' - increment time
'rated' - ON | OFF
'noescape' - ON | OFF
'challenge' - SINGLE | DOUBLE
After creation you can observe the game with 'ob nameB' command. All parameters
after rackR are optionals. If they are not specified default values will be
used.
BROADCAST
FINISH ['w' 'scoreB' 'scoreR']
'w' - 1 if blue player went out, -1 if red player went out, 0 otherwise
'scoreB' -final score blue player
'scoreR' -final score red player
Without
any parameter finish command will close the game without saving it, otherwise
it will be saved in your history.
BROADCAST
ADD 'name'
Add an operator to your game. Once added the operator can make plays. The game
is erased if you are disconnected and the game doesn't have another operator.
BROADCAST
MOVE 'position' 'word' 'score' 'rack' ['timeMin' 'timeSec']
The play is not verified so you must be careful to make valid plays, see move.
TimeMin and timeSec are optional. If you get an error message when the play
is received you should use goto
command to restore the previous position.
BROADCAST
CHANGE 'rack' ['timeMin' 'timeSec']
'rack'
- the new rack after exchange.
BROADCAST
CHALLENGE YES|NO
YES - if the play was valid. If it is a double challenge game you must send
a PASS for the player who challenged.
NO - if the play is not valid. The word will be removed but you will have to
PASS for the player who lost the challenge.
BROADCAST PASS ['timeMin' 'timeSec']
BROADCAST
GOTO 'position'
Return to a previous position. 'GOTO 0' to return at the beginning.
BROADCAST
WHISPER 'message'
Send the message to all people observing the game.
EXAMPLE:
broadcast CREATE J.Wapnick 2000 ibcgqty A.Fisher 2000 dehiprr SOWPODS 25 0 OFF OFF SINGLE
The game is created. Anyone can observe the game by typing "ob J.Wapnick"
broadcast CHANGE creebon
At the end of the change, move, pass commands you can specify the time left on players clock. For example 'br CHANGE creebon 23 12'. If it is not specified the starting time will be used (25 minutes)
broadcast MOVE H4 hired 26 eenprty
You must specify the score but the value will not be used. The score will be recalculated.
broadcast MOVE G7 be 17 eiocnfr
broadcast MOVE G3 yep 21 einoort
broadcast MOVE F6 conifer 85 retinai
broadcast MOVE E11 oo 10 aaeinrt
broadcast MOVE D8 inertia 75 aiujio?
broadcast MOVE 5G pia 5 aeinrtx
broadcast MOVE C4 ouija 22 aidlle?
broadcast MOVE D3 ax 36 einoqrt
broadcast MOVE 15D Sallied 78 eeuulmz
broadcast MOVE 6B qi 31 einnort
broadcast MOVE J3 zulu 21 eemstwt
broadcast MOVE B8 ternion 71 ?fiottv
broadcast MOVE A12 twee 34 akmpstv
broadcast MOVE 2B toft 27 dingvw?
broadcast MOVE 1A mak 35 goepstv
broadcast MOVE G11 div 20 glowsn?
broadcast MOVE 1E stove 26 aecdgpr
broadcast MOVE K6 slowIng 72 aabnsuy
broadcast MOVE 14I parged 33 ehgrmcs
broadcast MOVE 8J boyaus 45 an
broadcast CHALLENGE NO
broadcast PASS
broadcast MOVE 8K ochre 39 migs
broadcast MOVE M11 baye 18 ansu
broadcast MOVE 15M sim 28 g
broadcast MOVE 4J unaus 10
broadcast PASS
broadcast FINISH -1 493 351
-1 because red player, went out.